The Two Step

JEFF SHAW
Nov 14, 2020

I was rearing to go on the course this morning everything lined up and a clear code path ahead, but unfortunately found there was some bug in my game since last night. I spent a lot of time trying to figure it out, and undoing things to no avail. Was quite frustrating but I eventual found the source of the error, and recalled I had deleted an asset first thing in the morning I thought was something I missed cleaning up last night. Then it started to make sense. Unfortunately, by this time I had rendered the app in other ways in attempt to fix the problems, and took me a lot of rework to get back to where I was last night. But all good now, and redoing the work has helped to burn in some of the nested prefab concepts better and generally a good review.

Was nice working with various folks today to help ferret out issues together. I am getting better with terminology for things I do now, like getting a ‘handle’ to an object, which helps to discuss these things with others more clearly.

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JEFF SHAW

Unity VR Developer (VRX Virtual Reality Experiences VRX)