In Sight

JEFF SHAW
Nov 18, 2020

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Finished up most of the Space Shooter game construction and going to start on the Build/Deployment process tomorrow. Has been satisfying getting a more thorough understanding of how to use some of the great features in Unity. The Post Processing course section was especially interesting. In the past I had always added those features directly to the camera rather than using the PostProcessingVolume controller. With the Audio, I had never seen the PlayClipAtPoint method before, making it easier play audio in some situations like when the initiating Game Object is destroyed. Also tinkering with adding some new enemies. I want to spend some time cleaning up the scripts, I think there are still some unused methods and lots of comments. I have so far decided to leave many of the comments in there, even adding more, and has helped me more easily orient myself across the scripts as I jump between them.

Looking forward to finishing the Build tomorrow which will give me a sense of completion, even though the course will continue developing the app. And still some of the most difficult challenges ahead in the Phase 1 portion of the 2D course where you are much more on your own, without detailed expert videos to draw on.

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JEFF SHAW
JEFF SHAW

Written by JEFF SHAW

Unity VR Developer (VRX Virtual Reality Experiences VRX)

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